Neuron Perception

April 21st, 2017.
  • Unity3D
  • Projection
  • Various Hardware

For the past week, I tested the Neuron Perception tracking suit for a real-time usage. I built three mini-games where users need to use a different type of interactions. It allowed me to understand limits and capabilities of the device. We got the idea to use the suit to animate characters in real-time inside a theater for children (like a puppet theater but with CG characters controlled by actors located in another room). Unfortunately, the device didn't meet our expectation by its lack of accuracy and lost of tracking issues.