AR Runway

October 28th, 2017.
  • Unity3D
  • BlackMagic
  • AR
  • Various Hardware

For the 2017 Seoul Fashion Week, GIANTSTEP, and Studio K combined augmented reality and fashion design to propose a unique experience for spectators and Youtube live's viewers. The main constraint was to set up all the project in half an hour ( the time between two fashion shows). The AR content was divided between bake objects and dynamics objects (controllable characters). In this project, I worked as a software engineer and researcher. The 3 months project was divided into two parts. The first one consisted of researching the technologies we were going to use, matching the real and virtual scene and developing shaders. The second part consisted of importing content and animation, created by the art team, into Unity3D, setting materials, lighting and developing the application.

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