GIANTSTEP made a CG trailer for the new RPG Korean game Seven Knights. I used assets made for the trailer to reproduce a scene visible in VR. Because I used Unity, I had to start from scratch the lighting composition, materials and environmental effects. The goal was to compare in-house the results we can get from Unity and Unreal as the company is moving forward to using real-time high definition contents. The DOF effect is automatically removed when using the application in VR.